Sunday, July 6, 2008 at 9:26 PM Edited Sunday, July 6, 2008 at 9:26 PM I thought the ghouls climbing up the walls and the immense shadowed creature walking past right before exiting the dungeon in the demo video were extremely spooky. I agree that the exterior places look colorful, but we don't know what location that was, so it could be a relatively unspooky place. I can imagine that tristram and environs will be spooky as hell. I also agree that strategy-wise, d2 wasn't as great. But there was loads more in d2 for using strategy to design your character. There were thousands of different builds and methods of playing the game and the runes and slottable items made for some pretty intense equipment strategy. The monsters were blah, but it looks like they are at least trying to work on that in d3, with more large boss-type monsters that are not just high hitpoint, enchanted regular dudes. That move where the beast thing picked up the character and exploded his guts everywhere was extremely cool. —derekho |